|
Next is the texture list - if greater than 0, they will be listed one per line.
Following the texture list is the point information which contains:
The last group is triangle information. Each line contains:
1 8 10
paddle.bmp
0 -20.000000 10.000000 0.000000
1 -20.000000 -10.000000 0.000000
2 20.000000 10.000000 0.000000
3 20.000000 -10.000000 0.000000
4 -20.000000 10.000000 10.000000
5 -20.000000 -10.000000 10.000000
6 20.000000 10.000000 10.000000
7 20.000000 -10.000000 10.000000
0 0 0 5 4 0 0.000000 0.750000 1.000000 0.750000 1.000000 0.250000
1 0 0 0 1 5 1.000000 0.250000 0.000000 0.250000 0.000000 0.750000
2 0 0 2 6 7 1.000000 0.250000 1.000000 0.750000 0.000000 0.750000
3 0 0 7 3 2 0.000000 0.750000 0.000000 0.250000 1.000000 0.250000
4 0 0 5 1 3 0.000000 0.750000 0.000000 0.250000 1.000000 0.250000
5 0 0 3 7 5 1.000000 0.250000 1.000000 0.750000 0.000000 0.750000
6 0 0 6 2 0 1.000000 0.750000 1.000000 0.250000 0.000000 0.250000
7 0 0 0 4 6 0.000000 0.250000 0.000000 0.750000 1.000000 0.750000
8 0 0 7 6 4 1.000000 0.000000 1.000000 1.000000 0.000000 1.000000
9 0 0 4 5 7 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000